Get Adler! Deduction Card Game

What is your fave deduction game? I guess most people would say Clue? Clue really is the all time classic. But today there is a bunch of new deduction games.

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Get Adler! is played with cards and is set in London, 1937 – in Trafalgar Square to be exact! Can you feel the fog rolling in as 7 pm approaches? Here is the description for the game:

London, 1937 — Intelligence has discovered that Top-Secret documents are missing. So, too, is MI6 Agent Adler! The only clue is an intercepted message: ‘Trafalgar at seven’. MI5 Agent Gold, Inspector Sharpe of Scotland Yard and Constable Townsend have been thrown this task: Find and eliminate Adler! They’ve got seven hours.

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The first 3 rounds is all about asking key questions and watching facial expressions and card play… trying to figure out who is MI6 Agent Adler (and possibly his accomplice, Kate Collins)! The second part of the game, after deducing the traitor, is to catch him! But it won’t be easy as he has escape vehicles and weapons…

So this Christmas/Holiday season please check out this ‘social’ deduction game and have a blast with your family and friends.

p.s. there’s even a FREE short story series based on the game, called Gold & Sharpe. Check out the website for ‘How to Play’ videos and more info: www.capergames.ca

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Get Adler! Photos

Get Adler! Deduction Card Game has been produced and delivered! Yay! Here are some photos of the amazing cards and pieces. Quality is excellent!!

Copyright: Caper Games. All Rights Reserved.

For more info: www.capergames.ca

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Praise for Get Adler!

It’s so great when you get positive feedback from consumers or backers (Kickstarter)! It shows that all that hard work by many people has paid off. When someone on another continent enjoys your game, that is wonderful, and I thank God for it. We are getting more and more confirmation that Get Adler! Deduction Card Game is indeed a special game. R.

www.capergames.ca

“Just finished playing. My 11yo loves the ’30s and spy things so he was really excited. He learned the rules and was the ‘start’ player. We had 5 players: 11yo b, 13yo b, my husband assisted by 7yo g, 9 yo girl, and myself. The rules were clear and concise. Game play was fun and fast. I was Adler and 9yo was Collins. She, unfortunately, was arrested, but I escaped after a confrontation with 2 other players involving escapes on the Tube and Double decker bus with a final shoot out. Made off with RAF and Army documents.

Will be a great game to take camping or on picnics.”

Jennifer, Australia

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Get Adler! is available

Games are starting to arrive to backers world-wide. Thank you for supporting us. Some of the first comments we have heard: “it’s easy to learn, fun to play” … it’s a “refreshing” deduction game. See our website for more info: capergames

If you’re looking for an excellent deduction game, with a great theme, and fantastic time period illustrations, then check out Get Adler! Deduction Card Game. It will take you 5 minutes to learn, and plays in 20 to 30 min., ages 10 to Adult, and for 4-6 players.

Thanks, R.

CB-Backer

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Lessons from 1st Kickstarter

Wow. That was amazing. We feel blessed and thankful! Get Adler! Deduction Card Game was funded and will most likely hit the market in April or May.

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What lessons did I learn from our first Kickstarter? Here are some major points:

  1. 45 days may be too long for a campaign. KS recommends 30 days and I see why.  You work hard every day, but you get a big initial push and a great finish, with some slow days in the middle. 30 days  would keep everyone engaged more evenly over a 30 day campaign.
  2. Kickstarter is a great invention. A big thank you to Kickstarter that allows individuals and very small companies to realize a dream, and to share it with wonderful backers.
  3. Backers give great encouragement and feedback, which can help you to improve the product before production. Thank you backers!
  4. Your goal should be lower than what you expect, because if you are successful it will be above that target, and the pledges could go much higher. I have seen some products be slightly underfunded, and that must be disappointing.

I will update this list as I remember more lessons. Thank you!

www.capergames.ca

Randall

A Game of I…. millimetres!

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The game of inches – above.

I am part of the generation in Canada that got caught in Mr. Trudeau’s idea to convert Canada to the metric system. The 1970s. I still think of most things in feet and inches and pounds. Metric also does not translate well if you are a sports fan. What is a 6’6″ 300 lb offensive lineman in metric, and who cares? lol

As I measure the box and the contents for Get Adler! Deduction Card Game, I am measuring in metric. I am getting used to it, and here it works for me. This box must be 1.8 cm (18mm) in thickness. As in the thickness to get through the Canada Post slot to make it as ‘letter’ mail. We did it for our last two sports card games – SHOOTERZ hockey card game, and STRIKERZ soccer card game. They fit through the slot and were mailed inexpensively.

So, before production, I have been fitting into the SHOOTERZ box – 6 card sheets, 96 cards divided into 3 decks, a punchout sheet and the rules booklet. Yesterday it all fit, and was even a tiny bit loose. Yay! I always thought it would fit, and we had done some rough work on it, but this was the nitty gritty. So as long as our manufacturer can do what we just did, we will all be happy! The backers and future customers will get a product with a great shipping rate, and we can keep costs down.

I enjoy this designing and measuring part of the production process and it reminds me a lot of when I worked on aircraft, in the military and then the civilian world. The civilian work especially prepared me for all this design work – and I am thankful for that.

So, why do we want this package to be letter mail so bad? Because shipping is expensive today -for everyone. I strongly believe in old-fashioned values. Give people a great product for the best price possible. And there is nothing wrong with making a profit, as long as you have good motives.

Every millimetre counted in this design.

Game design – a game of millimetres.

www.capergames.ca