Wow. That was amazing. We feel blessed and thankful! Get Adler! Deduction Card Game was funded and will most likely hit the market in April or May.
What lessons did I learn from our first Kickstarter? Here are some major points:
- 45 days may be too long for a campaign. KS recommends 30 days and I see why. You work hard every day, but you get a big initial push and a great finish, with some slow days in the middle. 30 days would keep everyone engaged more evenly over a 30 day campaign.
- Kickstarter is a great invention. A big thank you to Kickstarter that allows individuals and very small companies to realize a dream, and to share it with wonderful backers.
- Backers give great encouragement and feedback, which can help you to improve the product before production. Thank you backers!
- Your goal should be lower than what you expect, because if you are successful it will be above that target, and the pledges could go much higher. I have seen some products be slightly underfunded, and that must be disappointing.
I will update this list as I remember more lessons. Thank you!